Warning: this is an htmlized version!
The original is here, and
the conversion rules are here.
// (find-sfcfile "sfc-0.0.1-0.rockspec")
// (find-es "lua5" "lua-calls-C")
// (find-angg "peek/peek.c")

/*
 * (find-angg "eev-puro/mini-lua-intro.e")
 * (find-angg "DAVINCI/peek.c")
 * (find-blogme3grep "grep -nH -e '\\.c$' anggmake.lua")
 * (find-angg "peek/peek.c")
*/



#include <stdlib.h>		// (find-man "3 malloc")
#include <string.h>		// (find-man "3 memcpy")
#include <lua.h>
#include <lauxlib.h>

// (find-luamanualw3m "#luaL_checkint")
// (find-luamanualw3m "#luaL_checklstring")
// (find-luamanualw3m "#luaL_checkstring")
// (find-luamanualw3m "#lua_pushlstring")

// (find-luamanualw3m "#luaL_checklstring")
// (find-node "(libc)Function Index" "memcpy")
static int modal_interior(lua_State* L) { // algorithm: '0's propagate up
  const char* arrows = luaL_checkstring(L, 1);
  const char* P      = luaL_checkstring(L, 2);
  char        Q [256];
  int i, a, b;
  strcpy(Q, P);
  for(i=strlen(arrows)-2; i>=2; i-=3) {
    a = arrows[i]   - arrows[0];
    b = arrows[i+1] - arrows[0];
    if (Q[b]=='0')
      Q[a]='0';
    printf("a=%d b=%d\n", a, b);
  }
  lua_pushstring(L, (void *)Q);
  return 1;
}

static int modal_ess(lua_State* L) { // algorithm: '1's propagate down as '2's
  const char* arrows = luaL_checkstring(L, 1);
  const char* P      = luaL_checkstring(L, 2);
  char        Q [256];
  int len = strlen(arrows);
  int i, a, b;
  strcpy(Q, P);
  for(i=2; i<len; i+=3) {
    a = arrows[i]   - arrows[0];
    b = arrows[i+1] - arrows[0];
    if (Q[a]>='1')
      Q[b] = '2';
    // printf("a=%d b=%d\n", a, b);
  }
  for (i=0; Q[i]; ++i)               // ...and we turn all '2's into '0's.
    if (Q[i]=='2')
      Q[i] = '0';
  lua_pushstring(L, (void *)Q);
  return 1;
}

static int modal_paint(lua_State* L) {   // algorithm: '1's propagate down
  const char* arrows = luaL_checkstring(L, 1);
  const char* P      = luaL_checkstring(L, 2);
  char        Q [256];
  int len = strlen(arrows);
  int i, a, b;
  strcpy(Q, P);
  for(i=2; i<len; i+=3) {
    a = arrows[i]   - arrows[0];
    b = arrows[i+1] - arrows[0];
    if (Q[a]=='1')
      Q[b]='1';
    // printf("a=%d b=%d\n", a, b);
  }
  lua_pushstring(L, (void *)Q);
  return 1;
}

static int modal_and(lua_State* L) {
  const char* P = luaL_checkstring(L, 1);
  const char* Q = luaL_checkstring(L, 2);
  char        R [256];
  int len = strlen(P);
  int i;
  strcpy(R, P);
  for(i=0; i<len; ++i)
    if (Q[i]=='0')
      R[i] = '0';
  lua_pushstring(L, (void *)R);
  return 1;
}

static int modal_or(lua_State* L) {
  const char* P = luaL_checkstring(L, 1);
  const char* Q = luaL_checkstring(L, 2);
  char        R [256];
  int len = strlen(P);
  int i;
  strcpy(R, P);
  for(i=0; i<len; ++i)
    if (Q[i]=='1')
      R[i] = '1';
  lua_pushstring(L, (void *)R);
  return 1;
}

static int modal_imp(lua_State* L) {
  const char* P = luaL_checkstring(L, 1);
  const char* Q = luaL_checkstring(L, 2);
  char        R [256];
  int len = strlen(P);
  int i;
  strcpy(R, Q);
  for(i=0; i<len; ++i)
    if (P[i]=='0')
      R[i] = '1';
  lua_pushstring(L, (void *)R);
  return 1;
}

static int modal_not(lua_State* L) {
  const char* P = luaL_checkstring(L, 1);
  char        R [256];
  int len = strlen(P);
  int i;
  strcpy(R, P);
  for(i=0; i<len; ++i)
    R[i] = P[i]=='0' ? '1' : '0';
  lua_pushstring(L, (void *)R);
  return 1;
}



// (find-man "strcpy")

// (find-luamanualw3m "#luaL_checkint")
// (find-luamanualw3m "#lua_pushinteger")
// (find-node "(libc)Function Index" "* malloc")
// (find-node "(libc)Function Index" "* free")
// (find-luamanualw3m "#lua_topointer")
// (find-lua51grep "grep -nH -e lua_topointer src/*")
// (find-lua51srcfile "lapi.c" "lua_topointer")
// http://www.lua.org/source/5.1/lapi.c.html#lua_topointer
// (find-lua51srcfile "lua.h" "LUA_TFUNCTION")
// (find-lua51srcfile "lobject.h" "#define ttype")
// (find-luamanualw3m "#lua_register")
// (find-luamanualw3m "#pdf-package.loaders" "luaopen_")
// «init»  (to ".init")
LUALIB_API int luaopen_modal(lua_State *L) {
  lua_register(L, "modal_ess_",      modal_ess);
  lua_register(L, "modal_paint_",    modal_paint);
  lua_register(L, "modal_interior_", modal_interior);
  lua_register(L, "modal_and_",      modal_and);
  lua_register(L, "modal_or_",       modal_or);
  lua_register(L, "modal_imp_",      modal_imp);
  lua_register(L, "modal_not_",      modal_not);
  return 0;
}



// (find-lua51file "")
// (find-lua51manualw3m "#lua_register")




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